Chroma Developer Tools
Razer Official Github – GITHUB
Overview of all our available engine plugins and various tools.
CChromaEditor DLL – GITHUB
Windows MFC library that wraps the core Chroma SDK and allows for creating Chroma effects in a GUI interface and provides APIs to edit and played back effects at runtime.. Useful for games developed in custom engines.
Unity Plugin (Native) – GITHUB
The preferred Unity Chroma plugin. This plugin has direct access to interacting with the Chroma API. Available for 32-bit and 64-bit. Supports Unity 3.5.7 or higher.
Unity Plugin (Using REST) – GITHUB
The Unity REST client has the overhead of maintaining a connection and heartbeat to the Chroma REST API. Supports Unity 3.5.7 or higher.
Unreal Plugin – GITHUB
The Unreal Plugin as runtime and editor modules for UE4. It provides a native C++ interface and BP interface for authoring and playing effects in the Unreal engine.
GameMaker Chroma Extension – GITHUB
The GameMaker Extension allows you to control lighting for Razer Chroma. Supports GMS 1.4.
HTML5 – GITHUB
JS Library for playing Chroma animations through the Chroma REST API.
Gideros Plugin – Official link
Gideros Plugin that support both HTML5 & PC
ClickTeamFusion Plugin – GITHUB
The Chroma SDK Extension provides a ChromaSDK object with actions, conditions, and expressions available for visual scripting. The extension also makes the API available to Lua scripting.
Godot Plugin – GITHUB
The GodotHello project is a Godot sample app that shows the animations from the Chroma Animation Guide.